Wednesday, January 8, 2014

Start the new year right!

The weather is always nice in the basement, with heavy traffic on the North side main line:


Actually, not a lot of progress has been made on the layout itself. The traffic jam is just caused by a lack of train storage / yard space.

Some plumbing issues (new water softener and associated plumbing) cast into doubt whether I'd be able to continue with my expansion around my basement room. Luckily, as shown below, I was able to artfully (?) rearrange some new pipe work to clear my removable section of bench work. It worked out so well, I didn't even need to remove the section during the softener installation and was able to use it to hold tools and supplies!



I can even open the lid to add salt without moving anything! Beyond the pipe work is the shelf structure that will carry the double track main line to the new section of bench work and the Logan Square terminal.

Below is a view back towards the Sheridan Road station and fuse box curve. All the bench work in this area is removable for access to the utilities (I have a sump pump buried in the corner back there). I need to level the corner module as its slightly out of level as shown by the lean of the white (unfinished styrene and brick sheets) apartment building.


The connection between the two sections isn't elaborate ... just a bolt holding things together.


All the sections are bolted together, finger tight, so if I ever need to access something it only takes about 5 minutes to take everything down. So far I haven't needed to do that. The door to the main fuse box has had the hinges removed and is now held in place with magnets. That way, I don't need to move the elevated structure if I need to access the panel. 

And, just some views of a cleaner (?) layout room:



Also, I am still working out some minor details on the CRT 4000's. Below are some 3D drawings of a baldie. Note that I put the wrong ends (plushie ends on a baldie car) on. Each piece (ends, sides and roof) is a separate 3D model that I just combined. I just picked the wrong end, but you get the idea.







I still have some dimensional issues to work out, but once I get that squared away, its off to Shapeways for the printing of a new prototype!

Friday, December 20, 2013

Merry Christmas to all!


The CTA's annual holiday train made its appearance on the layout over the weekend. Santa made an appearance and got quite a few Christmas lists from the local kids.




Merry Christmas all! Hopefully Santa's train isn't delayed too much this year.

Tuesday, December 17, 2013

3D Printing Update

I have two 3D printing projects that I am currently working on: a model of a CRT 4000 series car and Metropolitan L style structure.



Philosophy:

The goal is to make a 3D print that can be used as a master to make molds for casting. I chose CTA car # 4256 since it is a modernized 4000 series with the oval windows which I haven't seen in model form before. I thought that the oval windows would be the most challenging to reproduce.

With the 3D model stored in a file on the PC, it is hoped that changes to window styles and doors (for baldies and plushies, modernized, original rectangular windows, work cars, etc.) could be made in the 3D program rather easily then printed as desired. 

The CRT/CTA 4000 series car isn't currently offered in O scale, although Q-Car Company resin shells appear infrequently on E-Bay. With this, the complexities of the end of the cars and precision needed for the oval windows makes 3D printing an option for modeling this car as some of the details are beyond my modeling ability.

I worked off the following plan for the 4000 series car, and not from an existing model. I don't want any hints or suggestions of piracy.




Tools used:

Google Sketch-up 8 - for the 3D modeling (free). Sketch-up .skp files saved as .dae files
Mesh Labs to convert the .dae files to .stl files
Shapeways for printing

Design Considerations:

Within the limits of Shapeway's materials, I tried to stay as close to scale accuracy as possible, On the models below, all details and dimensions were taken from the above plan. Where I didn't have measurements, I extrapolated from known measurements. 

Outcome:

Given the size constraints of the Shapeways' materials, the ends of the cars were printed in Frosted Ultra Detail (FUD) and the side was printed in Frosted Detail. The FUD has a greater resolution.

(Note: there is some extra "roughness" to the photos. I've primed the parts with auto-primer and in some cases, coverage wasn't 100% which makes for a splotchy appearance, sanding hasn't been 100% completed and in some areas I forgot to remove all the sanding dust).

Below is a 3/4 view of the front and side:


A view of the side:


And of the ends:


Issues and problems:

The ends, being printed in FUD, turned out acceptable. The rivet detail is very crisp, and the smallest details are legible. There is some "striping" (print lines from the 3D printer), but after one coat of primer, most of these lines can be sanded out.

Car Ends:

End # 1:


Note some roughness in the door panel and by the trolley wire spool. I haven't sanded those areas yet. But, the anti-climber detail turned out well, along with a floor mat that sits in front of the door. Again, the rivets are 3/4" in diameter and 3/4" high. I could probably reduce the height of the rivets to 1/2" in height. They are a bit large.

End # 2:


Again, I haven't sanded the door, and still need to sand around the bottom row of rivets.

However, with the ends, as there are some undercuts with the anti-climber, making a one piece mold probably wouldn't work. So, for production cars, the ends would probably need to be made from actual 3D print-outs.

Side:

The side was printed using Frosted Detail, as the size was too big for FUD. Also, I rushed this model to Shapeways to take advantage of a Black Friday discount, thereby resulting in a couple of errors on my 3D modeling.


The car side still needs some work, some of which was caused by the errors I had with rushing my 3D model to Shapeways.

The rivet detail was done at 3/4" in diameter by 1/2" high, with the 1/2" in rivet height being very close to the limits of the Frosted Detail's resolution. 

Also, with the larger flat surfaces of the side, the "striping" effect of the 3D printing process is much more pronounced. Note the following pictures:

The side is the same height as the ends. However, since propped up on a piece of construction paper, the side sits a little higher. Again, the roughness in the front is mostly caused by very splotch application of primer:


Note the area below in the red box. Some of the "striping" effect can be seen. The rest of the door has been sanded with two coats of primer. I didn't have an sanding sticks, so close-in sanding by the sides of the door wasn't possible. With better sanding, I think a smoother finish can be achieved.


In the following picture, the rivet detail was basically sanded away. Again, I made the mistake of making the rivets only 1/2" high, which really didn't print too clearly. However, in areas such as the horizontal belt rail, the rivet detail was much more clear and legible. The rivets in the letter board are less legible, but still acceptable. The level of "striping" in the letter board, while visible in the below photo, isn't that noticeable in the real model.


The following photo shows that the vertical line of rivets really seemed to exaggerate the "striping" effect on the flat areas. It also shows some of the 3D model errors that I had. The vertical rivets have been mostly sanded away, but "striping" was most evident right next to the rivet line.



Another view of where rivet detail has caused "striping". In this area next to the door, I tried to add some rivets as they appear on the prototype. However, the flat surface definitely seems to exaggerate the lines. Note that the rivet detail on the horizontal belt rail and on the rivet detail underneath the door turn out acceptably well.


And some other views of the side:





Overall, I think that the side is about 50% acceptable. The window detail turned out very well, and the gaskets around the oval windows are visible as they are 1/2" wide by 1/2" in height. Also, the precision of making consistent oval windows is a benefit.

However, I do need to work out the rivet detail on the bottom half of the car. I have two options:

  • Leave of the rivet detail in the flat surfaces to limit the "striping" effect and add rivet decals in "post production". I'm just not sure how rivet decals will appear in the molds.
  • Increase the diameter and height of the rivets to make them more pronounced and more aggressively sand around these areas with proper sanding tools (like sanding sticks) to get a smoother finish.
Right now, I am undecided on which course of action to take. The goal of the 3D printing was to have the rivet detail included, but I'm not sure how well decals will be able to precisely replicate the original. With the 3D model, I can directly replicate the patterns as they appear on the plans.

I am working on side plan 3.0, so stay tuned.

Met L structure:

In addition to the 4000 series car, I've also been working on creating a set of masters to replicate the Met L structure. The goal is to make a set of columns, cross beams and other details that can be used as a "system" to quickly mold, cast and create L structure in the Met style.

So far I've printed two sample columns, testing various lattice styles.

The column on the left is more prototypical accurate, but I like the thinner lattice style on the column on the left. I've since made a third 3D model that combines the best features of both column. These columns are basically "flat", so making a mold won't be an issue. Two sides will make a column along with a center "spacer" section, which I also have a 3D model for (not yet printed)/

Both columns were printed in FUD:



Some close up views:




Note in the last picture the base has bolt detail that is vertically oriented. This has since been removed from the 3D model as making a mold of this would be difficult. A 3D model of the base has been made and would be printed and cast separately.

The L structure will be a complete system of 3D parts that can be printed and cast for easy replication. The amount of clean up and sanding on these smaller parts is significantly less than the 4000 car side. 





Saturday, November 16, 2013

New business open!

Business is booming and the economy is finally picking up! Well, maybe not in truth, but just finished Elevated Records.







Sunday, October 27, 2013

Update for October, Structures part 2

This weekend I finished painting the new background apartment building:






Its nice to have a building behind the platform, that way the platform seems to be a little more visible.

Sunday, October 20, 2013

Updates for October - Structures

For the last few weeks I've taken a break from casting L structure (out of resin) and decided to build a couple of buildings. For some reason, I usually work on several at a time.

At my Southport station, I've decided to work on three buildings on the left side of the street:


First will be a "sliced: building. I wanted something next to the station, but a full building wouldn't fit. So, I built the building as if it were sliced by the edge of the layout.


A full size building wouldn't fit, so I decided to make a one story building. It most likely will be a news stand. The fence on top is to hopefully keep folks from the soon to be installed station stairs from making their way onto the roof.


To the right of this building will be the station head house. So far I've just started on the front facade. I'll also need to add additional sidewalks to the side and a roto-gate for easy exit from the station.

And along the backdrop I'm building a three story apartment building as shown below:


I want to use these buildings as a backdrop to the station platform as shown in the below picture:


The building on the left in the above picture was a "test" subject for some mortar techniques I was trying out. I'll probably keep in there after I add some additional height to the base (right now its propped up as its actually only two stories tall).

In addition to these buildings, I've started another apartment building for the Sheridan Road curve:



Obviously none are close to being done, and I still need to add additional details to other buildings, but I do enjoy creating these buildings.

I have also begun work on re-doing my 3D drawing of the CTA 4000 series car. I hope to have a new print done in a couple of weeks.